Swords
All swords currently listed in Sailor Piece, including obtainment paths, move sets, and visual move references.
Swords are one of the main combat categories in Sailor Piece. Some of them are simple early-route weapons, while others are tied to bosses, trainers, exchange systems, or later progression paths.
This page keeps the category in two layers:
- a full overview table for quick comparison
- individual sword sections with obtainment notes and full move references
At a glance
| Sword | Rarity | Obtainment | Moves | Notes |
|---|---|---|---|---|
| Rare | Katana Seller | M1, Z, X | Starter sword with a simple early-game moveset. | |
| Epic | Dark Blade Seller | M1, Z, X | Early upgrade over Katana with stronger damage numbers. | |
| Legendary | Boss Exchange or Saber boss | M1, Z, X, C | Can be obtained from Boss Exchange for 65 Boss Tickets or from Saber boss. | |
| Mythical | Jinwoo Trainer | M1, Z, X, C, V | Late-game sword path with a domain-related skill path. | |
| Mythical | Ragna Sword NPC | M1, Z, X, C, V | Christmas-related sword path tied to Ragna NPC progression. | |
| Mythical | Aizen Trainer | M1, Z, X, C, V | ||
| Mythical | Shadow Trainer | M1, Z, X, C, V, F | ||
| Mythical | Boss Exchange or Ichigo NPC | M1, Z, X, C, V | Boss Exchange cost is 500 Boss Tickets. | |
| Mythical | Rimuru Trainer | M1, Z, X, C, V, F | ||
| Mythical | Shadow Monarch Trainer | M1, Z, X, C, V |
Sword rarity path
| Rarity | Swords |
|---|---|
| Rare | Katana |
| Epic | Dark Blade |
| Legendary | Saber |
| Mythical | Sung Jin Woo, Ragna, Aizen, Shadow, Ichigo, Rimuru, Shadow Monarch |
Katana

| Field | Value |
|---|---|
| Rarity | Rare |
| Obtainment | Katana Seller |
| Moves | M1, Z, X |
Notes
M1:112.724kdamage per hitZ:263.034kdamage,4.7scooldownX:413.314kdamage,9.5scooldown
Moveset
M1
112.724k damage per M1.

Z
263.034k damage with a 4.7s cooldown.

X
413.314k damage with a 9.5s cooldown.

Katana is the clean starting sword path. It keeps the move set simple and works as the baseline sword before the later paths start adding more skills and heavier obtainment requirements.
Dark Blade

| Field | Value |
|---|---|
| Rarity | Epic |
| Obtainment | Dark Blade Seller |
| Moves | M1, Z, X |
Notes
M1:131.512kdamageZ:511.016kdamage,4.7scooldownX:713.924kdamage,6.3scooldown
Moveset
M1
131.512k damage.

Z
511.016k damage with a 4.7s cooldown.

X
713.924k damage with a 6.3s cooldown.

Dark Blade is the direct step above Katana. It keeps the same core structure but raises the damage floor and gives a stronger early sword route.
Saber

| Field | Value |
|---|---|
| Rarity | Legendary |
| Obtainment | Boss Exchange for 65 Boss Tickets or Saber boss with 2% drop chance |
| Moves | M1, Z, X, C |
Notes
M1:150.299kdamageZ:488.474kdamage,5.6scooldownX:657.560kdamage,11.1scooldownC:1.6mdamage,22.2scooldown
Moveset
M1
150.299k damage.

Z
488.474k damage with a 5.6s cooldown.

X
657.560k damage with an 11.1s cooldown.

C
1.6m damage with a 22.2s cooldown.

Saber is where the sword category clearly starts overlapping with the boss economy. It is no longer just a seller purchase, which makes it a good marker for the first bigger sword chase.
Sung Jin Woo

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Jinwoo Trainer |
| Moves | M1, Z, X, C, V |
Notes
M1:257.657kdamageZ:630.028kdamage,4.7scooldownX:858.856kdamage,6.3scooldownC:1.855mdamage,11.1scooldownV:3.555mdamage,27.1scooldown
Moveset
M1
257.657k damage.

Z
630.028k damage with a 4.7s cooldown.

X
858.856k damage with a 6.3s cooldown.

C
1.855m damage with an 11.1s cooldown.

V
3.555m damage with a 27.1s cooldown.

Sung Jin Woo is one of the later mythical sword paths. Its move set is wider than the earlier swords and it already sits in the heavier late progression tier.
Ragna

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Ragna Sword NPC |
| Moves | M1, Z, X, C, V |
Notes
M1:253.631kdamageZ:786.256kdamage,4.7scooldownX:882.636kdamage,6.3scooldownC:11scooldownV:3.469mdamage,20scooldown
Moveset
M1
253.631k damage.

Z
786.256k damage with a 4.7s cooldown.

X
882.636k damage with a 6.3s cooldown.

C
11s cooldown.

V
3.469m damage with a 20s cooldown.

Ragna is tied to its own NPC path rather than a simple seller route. It sits closer to event and later progression content than the early swords on the page.
Aizen

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Aizen Trainer |
| Moves | M1, Z, X, C, V |
Notes
M1,Z,X,C, andVare all shown directly on the sword card.
Moveset
M1
The sword card exposes the M1 showcase directly.

Z
The sword card exposes the Z showcase directly.

X
The sword card exposes the X showcase directly.

C
The sword card exposes the C showcase directly.

V
The sword card exposes the V showcase directly.

The Aizen card shows the full move path visually, but it does not currently expose written damage and cooldown values in the same format as the earlier swords.
Shadow

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Shadow Trainer |
| Moves | M1, Z, X, C, V, F |
Notes
M1,Z,X,C,V, andFare all shown directly on the sword card.
Moveset
M1
The sword card exposes the M1 showcase directly.

Z
The sword card exposes the Z showcase directly.

X
The sword card exposes the X showcase directly.

C
The sword card exposes the C showcase directly.

V
The sword card exposes the V showcase directly.

F
The sword card exposes the F showcase directly.

Shadow stands out because it already carries an F move on the card, which places it firmly in the later mythical sword group rather than the simpler early structures.
Ichigo

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Boss Exchange for 500 Boss Tickets or Ichigo NPC |
| Moves | M1, Z, X, C, V |
Notes
M1,Z,X,C, andVare all shown directly on the sword card.
Moveset
M1
The sword card exposes the M1 showcase directly.

Z
The sword card exposes the Z showcase directly.

X
The sword card exposes the X showcase directly.

C
The sword card exposes the C showcase directly.

V
The sword card exposes the V showcase directly.

Like Saber, Ichigo overlaps with the boss exchange route. The main difference is that the ticket cost is much higher, which pushes it deeper into the progression curve.
Rimuru

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Rimuru Trainer |
| Moves | M1, Z, X, C, V, F |
Notes
M1,Z,X,C,V, andFare all shown directly on the sword card.
Moveset
M1
The sword card exposes the M1 showcase directly.

Z
The sword card exposes the Z showcase directly.

X
The sword card exposes the X showcase directly.

C
The sword card exposes the C showcase directly.

V
The sword card exposes the V showcase directly.

F
The sword card exposes the F showcase directly.

Rimuru is another full late-game sword path with a large move set and trainer-based unlock route.
Shadow Monarch

| Field | Value |
|---|---|
| Rarity | Mythical |
| Obtainment | Shadow Monarch Trainer |
| Moves | M1, Z, X, C, V |
Notes
M1,Z,X,C, andVare all shown directly on the sword card.
Moveset
M1
The sword card exposes the M1 showcase directly.

Z
The sword card exposes the Z showcase directly.

X
The sword card exposes the X showcase directly.

C
The sword card exposes the C showcase directly.

V
The sword card exposes the V showcase directly.

Shadow Monarch sits in the same late mythical group as the other trainer-driven sword paths, but with its own dedicated move sequence on the card.
What the sword list shows
The sword category follows a clear progression pattern:
- early swords come from sellers and simple obtainment routes
- middle swords start to connect to the boss economy
- later swords move into trainer, boss, or advanced progression paths
- the mythical group carries the widest move sets and the heaviest unlock requirements
That is why the sword page works best as both a reference page and a progression page.
Read next
Meleefor the other main combat categoryItems and Accessoriesfor materials and accessory linksEnemies and Bossesif you are farming a boss-based sword path